AI Insights · Timothy · January 2023
Top 5 Hybridcasual Games on Android in Venezuela Q4 2022
In Q4 2022, the top 5 hybridcasual games on Android in Venezuela showed varying trends in downloads, revenue, and active users, with significant fluctuations observed across different metrics.
In Q4 2022, the top 5 hybridcasual games on the Android platform in Venezuela displayed diverse performance trends in terms of downloads, revenue, and active users. Below is an overview of each game's performance based on data from Sensor Tower. For more insights, visit Sensor Tower.
Stumble Guys showed a notable fluctuation in weekly downloads, starting at approximately 32.7K in late September and experiencing a peak of around 40.7K in mid-October. The downloads saw a decline towards November, reaching a low of 11.5K but rebounded to 23.1K by the end of December. Weekly revenue for the game remained relatively stable, averaging around $250, with minor peaks and troughs. The weekly active users followed a similar trend, starting at 265.9K and ending the quarter at 197.1K.
Triple Match 3D had an increasing trend in weekly downloads, beginning at 221 and peaking at 1.9K in late November, before declining to 199 by the end of December. The revenue saw a significant rise, reaching a high of $176 in late November, and then dropping to around $46 by the end of the quarter. Weekly active users peaked at 2.1K in late November, followed by a decline, ending the quarter with 772.
Survivor.io experienced steady weekly downloads, starting with 2.4K in late September and maintaining around 1.8K towards the end of the quarter. The game saw a substantial increase in revenue, especially in mid-December, peaking at $118. Weekly active users remained relatively stable, beginning at 6.4K and ending the quarter at 6.9K.
Rush Royale: Tower Defense TD observed a fluctuating pattern in weekly downloads, peaking at 2.9K in early October before dropping to around 1K in mid-December, and then rising to 2.5K towards the end of the quarter. Revenue saw a significant increase, especially in the last week of December, reaching $122. Active users also saw an increase, starting at 6.2K and peaking at 9.1K by the end of the quarter.
Art of War: Legions showed a steady increase in weekly downloads, starting at 140 and peaking at 261 by the end of December. The game's revenue saw fluctuations, with a peak of $69 in late November and stabilizing around $27 by the end of December. Active users showed a slight decline initially but recovered towards the end of the quarter, ending at 2.7K.
Overall, these top hybridcasual games exhibited varied performance metrics, reflecting the dynamic nature of the mobile gaming market in Venezuela. For detailed insights and more data, please visit Sensor Tower.